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post by
arktouros
at 2010-09-30 10:04:45
civ games are all about presentation. i thought 4's interface was severely cluttered and the transfer to 3D felt uncomfortable. it was tough to tell exactly where your resources were going and combat was sort of a joke. 5's UI is totally redesigned, the transfer to a hex grid makes plotting land and moving easier to grasp, city-states are introduced which are different than empires and you have to deal with them seperately. the land looks a lot more believable, the special resources are more important, it just seems like you're able to control everything that goes on at once, finally. diplomacy actually works this time. it's not like they made the game easier or anything, civ 4 just felt too abstract.
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